The Logic Pros: How to customize Logic’s Drummer, beat-by-beat - 9to5Mac.

The Logic Pros: How to customize Logic’s Drummer, beat-by-beat - 9to5Mac.

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Logic Pro X Drummer Explained Tutorial - Learn Logic Pro X - Logic Studio Training 













































     


- Logic pro x drummer tips free



  Whenever you choose a new drummer, Logic will automatically assign the corresponding drum kit. That is why I often use a 1 bar drummer region to help me get a starting point for a fill or transition, that I can then option-drag to one or logic pro x drummer tips free percussion tracks in my composition. FTC: We use income earning auto affiliate links. Click a drum. In the Logic Pro Drummer Editor, click a preset. So you can have one drummer region be influenced by your bass track, and the next region by perhaps an ostinato strings track.    

 

Logic pro x drummer tips free. Get started with Drummer in Logic Pro



   

Drag the Ghost Notes knob to adjust the level of ghost notes—syncopated snare and kick hits—in the beat. Note: The presence of ghost notes depends on the chosen drummer and the complexity setting. Drag the Hi-Hat knob to adjust the degree to which the Hi-Hat is opened and closed during the drum performance.

Note: This is relevant only if the Hi-Hat is selected in the drum kit representation. Any changes or selections you make in the Drummer Editor affect only the selected region, not the entire track. Click the Drummer icon the drum kit at the top of the New Tracks dialog.

Click Create. Choose a genre and drummer In the Logic Pro Library, click a genre. The available drummers for the selected genre appear to the right of the genres. Select a drummer. Choose a different drummer preset Each drummer includes a variety of presets, which appear on the left side of the Drummer Editor.

In the Logic Pro Drummer Editor, click a preset. A preset consists of a number of region settings, visible to the right of the presets area. You start by simply adding a drummer track to your project. Either from the menu: Track — New Drummer Track. Make sure to drag it to the proper place in your sequencer. For example, at the top of your drum group. Or perhaps even the top of your sequencer altogether. When you have the drummer track selected, you simply open up the library view, where you will find the genre and style browser for the drummer.

The left column is where you choose the main genre, and to the right you have different drummers with unique performance styles that you can try out as a starting point for your project. Whenever you choose a new drummer, Logic will automatically assign the corresponding drum kit. You can see the current selected drum kit in the instrument library below the drummer assignments.

POWER TIP : You can actually change drum kit manually from the instrument library, so that a specific drummer and genre of your choice is performed on a drum kit that you can also choose. It can be a drum kit plugin, or a sample library. As long as it is mapped to the standard general MIDI drum mapping it should work fine.

Meaning the kick drum is the same key, the snare is the same key and so on. When you create a new drummer track, Logic will create the first drummer region automatically. For any drummer region, you can resize it, split it up into several parts, move it in the sequencer. And of course, you can create new drummer regions simply by hovering your mouse at the right side of the track header, or just to the right of another drummer region.

For example: the intro section will get an intro type drum performance, the verse will have slightly higher energy, and so on. First bring up the drummer performance view. Double-click a drummer region, or select one and click E for editors. Every region will have an independent performance based on the AI of this drummer performance view.

The more you move it up, the louder the drummer will make the performance. And the more you move it to the right, the more complex the beat will become.

Every time you move this dot, the AI will update the drummer region. You can even use independent beat presets for the drummer on each region inside the drummer track. The Drummer AI works per region, so by creating more regions you can add more variation into your drummer track.

I do this because drummers often add a little fill or variation at the turn of every 4 bars. Double click a region on your Drummer track on the arrange page to view its Drummer controls. Depending on whether you choose a live drum sound or an electronic one, the sounds are sourced from either Drum Kit Designer or Drum Machine Designer, both of which are fully editable in their own right.

In both cases there are various controls that allow us to shape the tonal quality of each of the pieces in our selected drum kit. But as you can see, there are a plethora of advantages to using the feature and a number of ways to customize the drum parts, sounds and more. What if we want to get dig down past the macro level to edit each individual drum hit in a given pattern?

I often times found myself coming up with drum parts using Drummer that were very close to what I wanted, just with a few hits here and there out of place. Another issue was when I wanted to use my own drum samples for a certain part i.

But have no fear, LPX has you covered. The adaptive audio regions that are created on the arrange page for drummer tracks can actually be converted into MIDI! Just ditch it. Create a New Drummer Track. Once the new Drummer track option is selected, the Drummer controls will open up along the bottom of your screen. Spend some time choosing a genre, Drummer and kit.

Copy the automatically created audio regions on the Drummer track to the various parts of your composition that you want them. Simply drag and drop the region while holding option on your keyboard. Then spend some time selecting a preset groove and working the controls for each region until they are sounding as close to the way you want as you can get them. Note: Before moving on to the next step, it is a good idea to copy the work you have just done on your Drummer regions to the very end of your project for safe keeping.



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